Project- Castle
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Overview

The Castle is an educational VR project currently in development, created to support modern classroom needs through immersive, interactive learning. As the project continues to grow, we are seeking partners who can offer guidance, insight, and feedback to help shape its final form. Contributors have the opportunity to influence development priorities—such as LMS integration, assessment features, accessibility considerations, or other elements educators find valuable in real instructional environments. This collaborative approach ensures The Castle develops in alignment with actual classroom workflows and supports the broader goals of STEM and CTE programs. Our aim is to build a flexible, educator-informed resource that reflects both instructional best practices and the practical realities of today’s learning environments. 

If your organization is interested in helping shape a resource built for meaningful, future-focused learning, we welcome your involvement. 

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The atom model represents one of the foundational ideas guiding The Castle’s instructional approach: helping students connect abstract scientific concepts to visible, interactive forms. By examining the structure of an atom, learners begin to understand how the arrangement and movement of electrons relate to electrical behavior in everyday systems. This visual reference supports later exploration by providing a concrete mental framework that educators can expand upon as needed .

The Castle’s narrative world sets the tone for investigative learning, using depth, lighting, and architectural detail to draw students into the environment. The long perspective and aligned cabinets create a sense of place that feels both intentional and lived-in, inviting exploration rather than directing it. By emphasizing mood and visual continuity, this scene helps students feel grounded inside the story, making the experience memorable and encouraging a natural curiosity as they move deeper into the setting.

Shown is one of several hands-on stations throughout The Castle, each offering a focused place for students to explore essential tools and ideas. Here, the arrangement of batteries and workspace introduces the concept of measuring electrical potential using a multimeter. The setting encourages learners to consider how instruments like a meter reveals the behavior of common components, blending practical investigation with the surrounding story so the experience feels both grounded and immersive.