About Us

Be yourself. Everyone else is already taken."   

~Oscar Wilde

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Tim McDaniel

Tim is a software developer with more than a decade of experience utilizing the Unity Engine to develop desktop, web, and mobile applications. Tim worked on creating and deploying training and education software projects for the U.S. Department of Defense, Northrop Grumman, General Dynamics, Tipping Point Solutions, and more. The middleware solutions that Tim helped develop have been leveraged by the Valve Corporation, Xbox Game Studios, and Electronic Arts.
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Cecil Colvin

A former Curriculum Designer and Corporate Trainer, Cecil first garnered attention by having the most-watched Youtube video for its topic, followed by training content used by the U.S. Department of Defense and several multi-national companies. His artwort and designs have helped to win multi-million dollar contracts and have been requested for display by royalty of foreign countries. Combining these with an education in Media Psychology, he is able to grab the player’s attention and create truly immersive experiences.
Groups we have supported
Cochise College
Valve
Northrop Grumman
Ecolab
Electronic Arts
X-Box
US Army
US Navy
Testimonials
Studio 128
I want to reiterate how pleased I am with what you have produced - both artistically and technically. I was actually at a loss for words - a very unusual circumstance for me - because it was so in tune with our vision for the project. It is a true (and rare) pleasure to work with professionals in every sense of the word - your craft, your dedication, your creativity. The possibilities of what augmented reality can bring are eye-opening.

Thank you both. It is a treat to be a part of this.